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Re:Vision Pro: What we got wrong at Oculus that Apple got right by tsimionescu on Saturday March 16, 2024 @03:59AM (#39724111)
The main use case Apple presented, productivity, works much better with an opaque screen, not pass-through. There's a reason we don't make transparent screens, nor transparent windows on our screens: text and images are much easier to read if they are opaque.
Re:Vision Pro: What we got wrong at Oculus that Apple got right by parasubvert on Saturday March 16, 2024 @10:46AM (#39726408)
Translucent terminals are a very commonly used feature? Just saying, I've used them on Linux and Mac for 30 years