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Re:Vision Pro: What we got wrong at Oculus that Apple got right by swatcoder on Friday March 15, 2024 @01:14PM (#39718140)
That's the happy accident. That's the point.

They didn't need those numbers for the iPhone to be worth their original R&D effort, but winning those numbers is even more advantageous for them because of their core philosophy around volume and margins.

Meanwhile, Microsoft/Google/etc are playing a whole different game. When they succeed, they also saturate a market, but that's the only time they call it a success and so they approach the whole product design process differently.

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