I prefer programs I perceive as "snappier" -- and to me, a part of "snappiness" is choosing not to animate things unnecessarily.
If you've ever looked at a wall of text or other high entropy information displayed on the screen, especially if it was on a shared screen so the image is all you can see with no hints about the scroll direction, keeping up with the motion can be nigh impossible. You have the whole image jumping up and down several lines or even a full page at a time and you spend all your brain power trying to find an "anchor" reference point to realize what that movement was, instead of focusing on the content.
In such cases even the most subtle of animations that tells me how the image moved is a treasure.
My friend, this is weapon's grade ignorance, and this is a very, very charitable characterization. Your big idea is that people want these continuous transitions because they can waste a few minutes per day looking at them and be paid for it?
Any person working together with someone else on large documents and their endless reviews, and definitely anyone who often has to follow documents on a shared screen knows the benefits of transition between states. Something that allows the eyes and brain to track the motion. Objects in real life don't jump between locations instantly so nothing about people is trained to follow such instant transitions. The fewer the cues about how things moved, the harder it is to follow.
And I already said that animation can be beneficial to spectators, who don't have access to the natural motion cue, but that's a small fraction of total use.
Oh good lord: what an incredibly patronizing sentiment. If design makes an interface slower for its users to use, it's a bad design. What developers-- used to looking at entirely text-based interfaces and command lines-- expect in interface feedback is much different from what others expect from it. If it's a tool for which developers are a core group of users, it should communicate using their expected set of visual signals.
Firefox is irrelevant today because the supposedly highly sophisticated users decided based on feel.
Smooth animation performance was a major point of iOS over Android for years.
I see plenty of evidence of sophisticated users deciding based on the factors you dismiss.