Re:UI = F(statesⁿ)
by thaumasiotes on Sunday February 18, 2024 @04:23AM
(#39417545)
Saying stupid things is pretty likely to draw insults. They were obviously warranted here.
> The interesting thing about chaotic systems is that they have very divergent futures for very similar inputs, not that they're random.
If you were paying attention... that's exactly what ape_key was referring to. The problem under discussion is that very similar inputs to the game logic lead to radically different states of the game at a later time. The nondeterminism is what gives rise to the fact that the inputs are "very similar" rather than "identical".
So not only was I insulted, I was insulted even though I was right. Also I have studied chaotic dynamical systems, so I have formal education in this.
The interesting thing about chaotic systems is that they have very divergent futures for very similar inputs, not that they're random.
Also I don't really care about being considered a genius, and I think it's sad that anyone would want to be thought of as one.