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Re:Unreal Engine 5 ported to WebGPU by StrauXX on Thursday February 15, 2024 @04:56PM (#39389615)
Epic is working on a, somewhat Haskell esque, scripting language for UE5. It's called Verse and currently available as a beta in the Unreal Editor for Fortnite, which is a simplified UE5 for creating community content for Fortnite. I haven't tried it yet, but the talk they held at the GDC a few years back was promising.
Re:Unreal Engine 5 ported to WebGPU by xandrius on Thursday February 15, 2024 @05:27PM (#39390081)
I wonder why so many prefer reimplementing the wheel (see any sort of Xscript out there) instead of leveraging some pre-existing and proven languages. I don't mind if it is something other than C# but I want great IDE support and, most importantly, memory safety + strongly typed.
Re:Unreal Engine 5 ported to WebGPU by justin66 on Thursday February 15, 2024 @10:08PM (#39392716)
Not just Epic: they’re employing Simon Peyton Jones, of all people, to work on Unreal’s new language. This very recent interview with him was great:

https://m.youtube.com/watch?v=UBgam9XUHs0

But a person will want to read the documentation as well to answer the herp derp why not just c# drool gurgle questions.