> crazy crunch/burnout culture both in my project and utilization-wise
Kinda the opposite of some of my experiences in big blue - in some of the software sides of things, productivity expectations were so low as to be really kinda funny.
You could (and people did) coast along producing not very much for years at a time. Which is probably why entire business areas just got shitcanned every so often. One office in particular operated more like an old-fashioned university campus. There was a yearly release cadence, with 3-5 months of that dedicated purely to merging together the work that the teams had produced over the past 7-9.
They also seem to have zero organizational understanding of modern requirements engineering even though they talk a big buzzword game with "Design Thinking".
Suffice it to say, I didn't stay long.