Re:OpenFPGA. The future of video game preservation
by pclmulqdq on Monday February 12, 2024 @09:27PM
(#39353576)
This isn't quite true - you lose some of the weird analog stuff that may have happened. On a well-designed board, though, you can get essentially perfect cycle-accurate reproduction.
CPU based emulation will require a fairly powerful CPU just to emulate SNES. It's pretty expensive to emulate hardware in 180-190 ns increments.