Re:IOS app success is a lottery: 60% (or more) of developers...
by notJim on Saturday May 05, 2012 @05:51PM
(#3933390)
Did you make too few sales, or not enough money per sale?
Perhaps the iPad music category is too niche, unless you can justify a high price-point.
Re:IOS app success is a lottery: 60% (or more) of developers...
by cageface on Saturday May 05, 2012 @08:26PM
(#3933698)
Hard to say. As other people have reported, total profit seems to be loosely correlated with price. I sell more at lower price points but total revenue is similar.
Some music apps make do really well but they're generally much less complex and technical than mine.
When I consider how much time they took to write I would have been much, much better off spending that time on oDesk contracts at $20/hr, and don't even talk about what I could have made on a real developers salary in that time.
Selling your own apps now is a fool's game. Apple trumpets the successes because it helps them sell hardware.