That might not be their primary goal, but the device could appeal to that demographic either way if the other features are appealing enough.
[0] https://thehill.com/policy/healthcare/4085828-a-record-share...
2. 52% of media viewing in the US is done alone.
I know zero people who have eliminated their TVs for a headset. Apple isn't going to change that.
2. And so the vision pro isn't even viable for 48% of watching. That's a huge percentage, and shows that nobody is getting rid of their TVs for this.
2. Setting it up is as trivial as setting up Zoom
3. You’re still ignoring the fact that the majority of media consumption is done alone. It’s not all or nothing either. People both watch media alone AND in groups depending on the context.
Besides, how would you know the problem isn’t solved if you don’t use a headset yourself?
This is not accurate, FaceTime has Share Play. Any app that leverages it can build a synced entertainment. Example out of the box, Apple TV, Freeform, Apple Music.
I wish the SDK for Share Play was not tied with FaceTime, since it limits you to only people you have their iCloud email or phone number to. Big Screen on Quest was a great app that leveraged the idea of multiple users in the same VR session, based on interest, Quest just lacked the quality.
https://support.apple.com/guide/iphone/shareplay-watch-liste...