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Re:WebGL Grand Theft Auto by xxbondsxx on Wednesday May 02, 2012 @11:53AM (#3919698)
Three.js is great, but sometimes the performance isn't quite there for large sets of data. When I made this 3D Facebook connection plotter:

http://petercottle.com/friendMapper2/

I had to switch to barebones WebGL with GPU picking to get the right performance. It would be interesting if someone made a pure data-vis library for WebGL. Like d3.js + a webgl plotter

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