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Re:Double Fine chooses Moai by jianshen on Wednesday May 02, 2012 @01:29AM (#3917760)
Moai's hosting services are an interesting differentiator (compared to Unity and Corona). I was previously waiting for Unity or Corona to partner with someone like Parse but Moai appears to provide a good offering specific to the social x mobile type games (ie DrawSomething).
Re:Double Fine chooses Moai by toddz on Wednesday May 02, 2012 @11:53AM (#3919692)
Thanks for noticing! I work on Moai. Our goal is to enable game devs to build great games, and to do that today you definitely need an online component. Our differentiation from other services is (a) Moai is designed for games, not generic mobile apps and (b) you can write and run your own code, in a gaming friendly language, which enables you to innovate on game features.

Moai Cloud can work with any front end SDK. We do have several Corona and Unity devs building game back ends on Moai Cloud. Robert Nay, the poster child for Corona, is one of them.