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Re:Show HN: QuestCompanions, temp labor for MMORPGs by daeken on Tuesday May 01, 2012 @11:23AM (#3914756)
What would you like to see?

And we're definitely considering Diablo 3 support. There are some interesting challenges, though, in terms of how you can start the game with a Companion; from what I know from playing the beta, I believe you'd have to add the Companion as a friend, right?

Re:Show HN: QuestCompanions, temp labor for MMORPGs by JohnTitus on Tuesday May 01, 2012 @11:47AM (#3914897)
My first question, as a user, would be - "How much?" Maybe create a page for each game you support with examples of quests/costs/the level of "companions" available and their experience...
Re:Show HN: QuestCompanions, temp labor for MMORPGs by daeken on Tuesday May 01, 2012 @11:52AM (#3914921)
Showing examples of pricing is tough. The way it works is that the job poster says how much they're willing to pay, and then Companions bid down from there. We decided against influencing the pricing, outside of having a minimum price of 10 gold ($1 USD).
Re:Show HN: QuestCompanions, temp labor for MMORPGs by athst on Tuesday May 01, 2012 @11:34AM (#3914828)
Yeah I think you'd have to add them - but how else could it work otherwise?