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A comment on The rise and fall of the standard user interface. Parent comment
Across all cars. Not "across all controllable artifacts" or even "across all vehicles" (driving a bulldozer is way different from driving a car).
An optimal user interface for (e.g.) an accounting package is extremely unlikely to be the same as the interface for (e.g.) a video editor.
For that matter, imagine attempting to drive a car by picking the things you want to do off a menu with a mouse.
It would suck.
Big time.
"Ok, now open the Speed menu and scroll down to 'brake'. Now go to the 'slam' submenu item... whoops! Sorry, kitty!".
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Across all cars. Not "across all controllable artifacts" or even "across all vehicles" (driving a bulldozer is way different from driving a car).
An optimal user interface for (e.g.) an accounting package is extremely unlikely to be the same as the interface for (e.g.) a video editor.
For that matter, imagine attempting to drive a car by picking the things you want to do off a menu with a mouse.
It would suck.
Big time.
"Ok, now open the Speed menu and scroll down to 'brake'. Now go to the 'slam' submenu item... whoops! Sorry, kitty!".