Re:Zed, a collaborative code editor, is now open source
by diodak on Thursday January 25, 2024 @02:10PM
(#39133630)
Hey, Zed developer here. Indeed we do not bundle the LSP binaries into the final binary for the reasons you've stated; and I do agree that the binary is kind of big, though at present .dmg compression gets us a long way (as the .dmg itself is ~115Mb).
Right now we ship an universal binary, so half of that size is essentially unused:
Then, each of these binaries includes about 40MB of assets. I've actually had a PR up (https://github.com/zed-industries/zed/pull/3997) that reduced their size quite significantly, though that did not end up reducing the size of a .dmg itself, so I've scraped that.
On top of that, we ship with debug symbols for symbolication of crashes (https://github.com/zed-industries/zed/blob/main/Cargo.toml#L...).
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