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Re:Games don't need venture capitalism by MichaelZuo on Monday January 22, 2024 @12:03AM (#39086430)
The world's game industry only needs, at most, about 12 'lightning in a bottle's like this per year, so it seems like a perfectly workable model for such a small number.

The existing game studio system can already handle all other established niches in practice.

Re:Games don't need venture capitalism by Ekaros on Monday January 22, 2024 @12:51AM (#39086743)
12 sounds a lot, but it is actually not that many. Considering Steam had 14516 games last year. So that would be less than 1 in thousand. And you will also have self funded and games from traditional publishers.