Re:This is how graphics in games matter
by kristiandupont on Sunday April 29, 2012 @01:43PM
(#3906485)
I agree, and an interesting corollary is that as details increase, the apparent AI level decreases. The monsters in Doom (the original) felt more intelligent to me than opponents in modern games.
I guess it's similar to how the vision interpolates in the blind spot -- the brain is really good at making this information up if it's convinced it's being served low-resolution material. The ghosts in Pacman seem convincing because they move around more or less like you do.
I guess it's similar to how the vision interpolates in the blind spot -- the brain is really good at making this information up if it's convinced it's being served low-resolution material. The ghosts in Pacman seem convincing because they move around more or less like you do.