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Re:Running Quake on an FPGA (Custom MRISC32 CPU) [video] by colejohnson66 on Thursday January 18, 2024 @06:46AM (#39040621)
Interesting that 4x the pixels only requires a halving of the refresh rate
Re:Running Quake on an FPGA (Custom MRISC32 CPU) [video] by Snow_Falls on Thursday January 18, 2024 @09:18AM (#39041919)
Might be due to compression of frames as its sent over the cable (called digital stream compression iirc