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Re:OpenAI drops ban on military tools to partner with The Pe... by runlaszlorun on Wednesday January 17, 2024 @12:13AM (#39023557)
> The military thinks they can predict the outcome of battles using tech.

Ugh. Do they really? Ok, I’m more concerned now.

I’m curious where I can find more about the sim-gaming you mentioned. I know there are all kinds of simulators for training as well as wargaming but wasn’t aware of stuff used for modelling outcomes. Then again, I don’t have any involvement with that stuff professionally.

Re:OpenAI drops ban on military tools to partner with The Pe... by somenameforme on Wednesday January 17, 2024 @01:14AM (#39023898)
There are multiple vendors, but the big one that I am aware of is called KORA. It was used in planning the counter-attack in Ukraine and you can find numerous references to it, such as in this [1] article. But this and classical war-gaming and very related. The entire point of war-gaming (beyond training) is to try to predict the outcome of a conflict.

[1] - https://www.washingtonpost.com/world/2023/06/04/ukraine-nato...

Re:OpenAI drops ban on military tools to partner with The Pe... by kridsdale1 on Wednesday January 17, 2024 @02:34AM (#39024492)
War gaming goes way back. Napoleon did it. Chess is a form of it and it’s thousands of years old.

Dungeons and Dragons and thus all computer RPGs have their direct lineage to military gaming simulations.

Re:OpenAI drops ban on military tools to partner with The Pe... by InCityDreams on Wednesday January 17, 2024 @03:27AM (#39024911)
Tom Scott on yt drove a tank simulator.