Re:PID Controllers in Unity3D
by polishdude20 on Tuesday January 16, 2024 @10:19PM
(#39022831)
Yep, D terms are needed in systems where there isn't a natural dampening or reversing force that will naturally bring the value away from what your output tries to do.
With a heater,once you get to zero error, any overshoot will reduce back the opposite way because heat is always lost.
With a heater,once you get to zero error, any overshoot will reduce back the opposite way because heat is always lost.