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Re:Haiku OS: The Open Source BeOS You Can Daily Drive in 2024 by nightowl_games on Monday January 15, 2024 @05:58PM (#39007199)
These two things are linked.
Re:Haiku OS: The Open Source BeOS You Can Daily Drive in 2024 by chrsw on Tuesday January 16, 2024 @10:56AM (#39014769)
This statement got me thinking. How do you mean? I wonder if you're thinking what I'm thinking.
Re:Haiku OS: The Open Source BeOS You Can Daily Drive in 2024 by nightowl_games on Wednesday January 17, 2024 @08:46AM (#39027574)
A solo developer or a small team can create a very focused, consistent product. But once the masses of people are drawn to it, both as customers and as contributors, maintaining a hold on it as a visionary is difficult. Id argue that squeezing too hard to maintain that hold can strangle the project. A perfect idealized initial design and initial vision can drive consistency further along the timeline, but this is an ideal. We create something, then we give it to the world to be consumed. Haiku is still in its cocoon. It is unclear what would happen to it should it achieve the focus of the hivemind. It is unclear if the development team would even like that.