Re:Trilinear Point Splatting for Real-Time Radiance Field Re...
by corysama on Friday January 12, 2024 @02:27PM
(#38972728)
Would be interesting to compare to https://benhenryl.github.io/Deblurring-3D-Gaussian-Splatting...
Seems like if you added a similar super resolution step to 3DGS you would get similar detail improvements?