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Re:Fifty Years of Dungeons and Dragons by samstave on Thursday January 11, 2024 @08:09PM (#38962157)
To me, D&D is the foundation of modern gaming. It has every aspect of history of gaming and the Human Condition wrapped within it.

Its a perfect hologram of our psyche. Chance, Skills, Identity, Idiology, Politics, Morality, Corruption, Evil, Good... all the sins and mythos and imaginations...

Its wonderful - and the world would not be the same without it and all its ilk.

I do wonder what Japanese equivalent may have predated or emerged in parallel? Or was their idea of a character sheet, skills etc already? Clearly their mythos was deep with spirits and magic etc (all cultures really) - just seeing if specifically they had incorporated this into games already?

Re:Fifty Years of Dungeons and Dragons by musicale on Friday January 12, 2024 @11:40PM (#38977388)
> I do wonder what Japanese equivalent may have predated or emerged in parallel?

The combination of D&D and western RPGs with Japanese games/comics/animation has been amazingly fruitful.

I believe most of the familiar tropes (character sheets, experience points and leveling up, hit points, classic party composition, etc.) were originally imported from D&D, possibly with a parallel path through early PC RPGs and adventure games. Dragon Quest and Final Fantasy both had levels and HP (and I believe those games were influenced by Wizardry and Ultima, in turn also influenced by D&D.)

One thing I don't know is how popular D&D and other TTRPGs have been in Japan.

MUDs were definitely influenced by D&D (as well as early CRPGs and adventure games) and evolved into MMOs.