Re:Show HN: GodotOS: A Fake Operating System Interface Made ...
by neonsunset on Thursday January 11, 2024 @06:52PM
(#38961391)
.NET is licensed under MIT[0]. There are additional concessions[1] regarding the code that used to be proprietary specifically to make all the Mono bits to be legally sound.
[0] https://github.com/dotnet/runtime/blob/main/LICENSE.TXT
[1] https://github.com/dotnet/runtime/blob/main/PATENTS.TXT (I think there was another document, please post the link if you remember which one)
Re:Show HN: GodotOS: A Fake Operating System Interface Made ...
by janosdebugs on Friday January 12, 2024 @01:39AM
(#38964757)
As I pointed out in that thread, I wasn't able to track down the license of all required DLLs for the binary distribution.
Re:Show HN: GodotOS: A Fake Operating System Interface Made ...
by neonsunset on Friday January 12, 2024 @06:38AM
(#38966914)
I think it’s an imagined problem and in practice no one has it. Just stop worrying and start deploying :)
Re:Show HN: GodotOS: A Fake Operating System Interface Made ...
by s-lambert on Thursday January 11, 2024 @10:03PM
(#38963137)
> Could you give me a link please? The Godot editor itself can't do multi-window and I haven't found a clear explanation on how to do that in the games either.
I think the functionality for multiple windows was added before this release but here's the 4.1 notes that you can open the code editor/other stuff in other windows: https://godotengine.org/article/godot-4-1-is-here/#editor
I just tried it and it seems to work.
Could you give me a link please? The Godot editor itself can't do multi-window and I haven't found a clear explanation on how to do that in the games either.
> You should be using C# for stuff like that. Ignore the Godot API, just use .NET 8.
I use the non-dotnet version of Godot, I'm not happy with the confusing licensing Microsoft has put around .NET [1]. If anything, I'll go the gdextension route, but it hasn't been painful enough yet to do that. For a UI you couldn't ignore the typing system since you'd need to feed the data into it and read from it a lot.
[1] https://news.ycombinator.com/item?id=35985832