Re:AI Toolkit: Give a brain to your game's NPCs, a header-on...
by signaru on Tuesday January 09, 2024 @03:02PM
(#38931226)
Any book recommendations for conventional game AI? (Particularly with the "game" part, as games always have interesting constraints.) Thanks in advance.
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Re:AI Toolkit: Give a brain to your game's NPCs, a header-on...
by boarnoah on Tuesday January 09, 2024 @04:57PM
(#38932757)
http://www.gameaipro.com/ the content falls somewhere between a developer talk like at GDC and a textbook, very interesting stuff to read.
Re:AI Toolkit: Give a brain to your game's NPCs, a header-on...
by DistractionRect on Tuesday January 09, 2024 @04:39PM
(#38932491)
I can't think of any books off hand, it'll vary depending on what kind of game you're making. Like the AI in F.E.A.R. will be different from Starcraft, which different than that in XCOM, etc.
And if you're scaling difficulty, then you're likely tuning how the AI behaves.
GDC, GDCVault, academic papers, and dev blogs//post mortems of similar games to what you're interested in will have a lot of good information.