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Re:Original Age of Empires 2 dev talks about its usage of as... by qingcharles on Monday January 08, 2024 @04:51PM (#38918703)
This! I would spend hours unwrapping loops etc, optimizing register use and then profile my amazing x86 version only to find the compiler had found a better route. But you're right -- on the times when you code came out 2X, 5X, 10X quicker than the compiler.. that was what you lived for :)

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