I have also run windows and linux for a long time, server contexts and otherwise (hence why I am aware of that Windows Media bug btw).
My personal experience with Linux has been plug and play ever since NDISwrapper wasnt needed for wifi anymore, and aside from some extra repos needed in Fedora for Nvidia.
Windows on the other hand had no official public ISO image and we resorted to sharing it around inside Ubisoft because it was annoying to get a new copy of, we had a blessed version which had the issue of not coming with directX, so we had to copy it from someones desktop windows to get our gameservers running.
Glad you had a good experience, but mine was better in a professional setting with Linux than windows: and I knew more about what I was doing than most.
However: we are mostly talking about desktops, and i was mainly pointing out that most windows users don't have to go to MSDN and get an ISO for their machine or drivers: so safe choices are already made. That doesn’t mean it would be easier given the same non-installed circumstances for the common user.
Was running 2012R2 on the server, there were copies available online of the evaluation edition if you submitted your details, but they wouldn't join a KMS server unless you manually intervened to change the “edition” from evaluation - Joining the domain didnt fix it.
2014-2018 for that directx + download anecdote
Has there been significant progress in this area in a decade? last time I installed a windows (11 pro) it was significantly worse than Ubuntu. Both in downloading it and installing it.
That being said, those environments are generally going to EoL Windows 10 as there's just no reason to move to 11 if things are working. I have 0 experience with Windows 11 yet for that reason.
As far as a consumer goes, if you're starting from a Windows 10 machine, creating the installation media is as easy as downloading the Windows installation media creation tool, point it to your USB, and off you go. Licensing is generally tied to the hardware at this point, so if your device is newish, there's no activation or license keys.
Install takes maybe 15 minutes and is hands off other than username, time zone, pick your wifi SSID etc. Unless you have special hardware, you shouldn't need to install any other drivers. It just goes.
I seriously doubt you've ever even seen a large scale Windows deployment and spend all your time on your "creative software". Is that Powerpoint by any chance?
Creative software being Audacity, Fruityloops, ProTools, Logic, Reaper, various tracker, etc for sound engineering/recording and the Adobe suite for photography and graphics. Ie, my hobbies. I've never had to fiddle with drivers with any of these, just software settings, which is to be expected.
My point is that installing Windows applications, even at scale, generally does not require poking or reconfiguring the OS itself.
Not sure why you're being rude.
I've installed Windows 7-11 on entire fleets. I've run multiple corporate-wide Windows upgrade projects for multiple companies and environments. I've built gold images and templates for Citrix and VDI environments. There really is no hardware configuration needed at all.
I've never had any problems running games or any software in Windows due to drivers or configuration issues. In fact, I run all my creative software specifically in Windows because there's nothing to think about at all.
The only time I've had any kind of hardware or driver issues is with external hardware like testing apparatuses or machinery. I haven't had to mess with drivers in Windows in probably 10 years or more.