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Re:Valve is developing Steam for Linux, says Michael Larabel... by jamesgeck0 on Wednesday April 25, 2012 @09:25AM (#3888999)
Doesn't ALSA have some pretty big limitations?
Re:Valve is developing Steam for Linux, says Michael Larabel... by Symmetry on Wednesday April 25, 2012 @10:17AM (#3889184)
ALSA as the only thing running on your system does. But if your game supports ALSA then it can plug into ALSA which plugs into PulseAudio and you still get all the benefits of PulseAudio.
Re:Valve is developing Steam for Linux, says Michael Larabel... by jiggy2011 on Wednesday April 25, 2012 @04:15PM (#3890825)
I always uninstall pulseaudio as the first thing I do on my Linux box.

I have always noticed a latency between the time that a sound is supposed to be played and when it is actually played with pulse. This doesn't matter so much when listening to an MP3 or whatever but if you are trying to use a sequencer or play a game it becomes a deal breaker.

Re:Valve is developing Steam for Linux, says Michael Larabel... by aidenn0 on Wednesday April 25, 2012 @05:02PM (#3891069)
What are the benefits of PulseAudio other than making your sound system buggy and increasing audio latency?
Re:Valve is developing Steam for Linux, says Michael Larabel... by lgeek on Monday April 30, 2012 @04:22PM (#3911244)
You can connect to a remote audio server. I've used this feature to output sound from my laptop through my desk speakers even when my laptop is unplugged from its docking station.
Re:Valve is developing Steam for Linux, says Michael Larabel... by kronusaturn on Thursday April 26, 2012 @05:35AM (#3893092)
Individual volume control for each app. That's why I use PulseAudio despite its problems.
Re:Valve is developing Steam for Linux, says Michael Larabel... by aidenn0 on Thursday April 26, 2012 @05:00PM (#3896102)
dmix?