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Re:U.S. moves closer to filing antitrust case against Apple by eikenberry on Friday January 05, 2024 @03:23PM (#38884353)
What % should they charge then? It was my understanding that 30% was/is a fairly standard cut taken by retailers in general and they are just aligning with the industry. A quick search seems to confirm this idea with articles like this.. https://www.ign.com/articles/2019/10/07/report-steams-30-cut...
Re:U.S. moves closer to filing antitrust case against Apple by kevingadd on Friday January 05, 2024 @03:48PM (#38884717)
If the market was actually open, people would compete on different cuts and the % would eventually drift towards whatever the right number is.

Epic seems to do just fine charging 12% on their PC games store, vs Valve's variable (maximum of 30%; lower for big rich game studios) cut on Steam.

Apple and Google have also both put in place a lower cut for independent developers, which is further evidence that 30% isn't the 'right' number. It's just a number the market has no choice but to put up with.

I certainly don't blame them for wanting to pocket 30% of the filthy billions of dollars kids and gambling addicts pump into stuff like Genshin Impact. That's free money for Apple.

Re:U.S. moves closer to filing antitrust case against Apple by telot1 on Friday January 05, 2024 @04:24PM (#38885170)
Epic is in fact not doing just fine charging 12%.

https://www.techspot.com/news/100767-after-almost-five-years...

Re:U.S. moves closer to filing antitrust case against Apple by moogly on Friday January 05, 2024 @05:09PM (#38885660)
Well, they are also giving away a ton of games for free to try to bust Valve's defacto monopoly. That's probably not cheap.
Re:U.S. moves closer to filing antitrust case against Apple by kevingadd on Friday January 05, 2024 @07:57PM (#38887151)
"The losses primarily stem from the millions the company pays game developers to ensure their newest titles are temporarily exclusive to the Epic Games Store"
Re:U.S. moves closer to filing antitrust case against Apple by Barrin92 on Friday January 05, 2024 @03:57PM (#38884840)
>What % should they charge then?

How about we go by European credit and debit card interchange fees capped at 0.2%. Credit Card CEOs seem reasonably happy, healthy and well fed. Maybe we'll get some cultural surplus value out of it if Valve is actually forced to make a video game again, Half Life 3 might actually happen, or maybe we'll get a new Portal or Team Fortress out of it.

Re:U.S. moves closer to filing antitrust case against Apple by TillE on Friday January 05, 2024 @04:16PM (#38885062)
All of these platforms do far, far more than just basic payment processing.
Re:U.S. moves closer to filing antitrust case against Apple by noiseinvacuum on Friday January 05, 2024 @05:44PM (#38886072)
I think that is why payment processing fees and platform fees need to be separated out.
Re:U.S. moves closer to filing antitrust case against Apple by internet101010 on Friday January 05, 2024 @05:40PM (#38886025)
I am guessing the 30% quoted is specifically for digital goods because 10-15% is the fair price for connecting buyers with sellers of physical goods. At least that is the case with platforms like eBay, Walmart, and Amazon.

Maybe someone can explain how the selling/labor costs of digital goods are twice that physical goods and justify 2-3x the commission. I would like to hear it because I am admittedly ignorant when it comes to the costs of content delivery - all I know is that egress can get expensive.