Re:Making Small Games, Which Is Fun in Itself
by hypertele-Xii on Wednesday January 03, 2024 @11:58PM
(#38863186)
I'm polar opposite - ideas coming out the wazoo, like on average 1 idea per day, after decades of research into game design, but I dread moving into production and programming. Not for lack of experience, as chief of infotech I brought business-grade software projects from whiteboard to screen, but talking to a computer is just tedious. So much plumbing.
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