Re:1D Pac-Man
by AnotherGoodName on Tuesday January 02, 2024 @09:15PM
(#38849868)
I simply changed the distance to be dynamic based on closeness to the edge and it's getting into the many 100's of thousands. This simple change also seemed to fix the edge case of the respawn hitting the player is solved since the player never gets into that magic position (the enemy has to be in a very specific position for the eyes to reach the end just as the player does).
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I don't think you thought this was fun.
What's that supposed to mean? Playing the game for a few minutes is fun, then writing a bot gives you another bout of fun.
Seems fun to me.
Of course ! Nice.