Re:I forked SteamOS for my living room PC
by colordrops on Tuesday January 02, 2024 @11:59PM
(#38850924)
Thanks, definitely appreciate this. I tried the line plus many variations without luck. Perhaps my video card is just too old (GTX 1050)
Re:I forked SteamOS for my living room PC
by bravetraveler on Wednesday January 03, 2024 @11:04AM
(#38855619)
Happy to share - sorry to hear it didn't help.
Nvidia and Wayland are long-troubled friends. The age of the device may or may not contribute...
If you make the command line end with '%command% |& tee /tmp/game.log', you should get some info in '/tmp/game.log'. That may offer some insight
Re:I forked SteamOS for my living room PC
by colordrops on Wednesday January 03, 2024 @04:12PM
(#38860002)
Great tip, thank you, will try that.
I think the 'SDL_VIDEODRIVER=x11' part may be key; I didn't need this before, but now I often do. Not every game requires it. It's weird.
It helps if something crashes because "wayland isn't available". Adding '|& tee /tmp/game.log' is useful for debugging.
Pinning (taskset)/gamemode stuff left for context. This example gives a game the cache-rich threads on a 7950X3D.
Beyond '--adaptive-sync'... I believe VRR calls for the feature to be enabled on the output in Sway.
See 'man 5 sway-output', looking for 'adaptive_sync' for more info on that
edit: One last note. I'm on Fedora - the libraries here are so new that Flatpak-based Steam tends to work best.