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Re:The Linux graphics stack in a nutshell, part 2 by shmerl on Friday December 29, 2023 @05:09AM (#38803420)
That's exactly the point. Why can't you? Because no one implemented that support in that terminal emulator? Or it's impossible for some reason?

I get the reason of may be kernel not wanting to overload the minimalist terminal with features due to security concerns and etc, but as the article suggests, it can be moved out of the kernel, so I don't see why it shouldn't be doable.

Re:The Linux graphics stack in a nutshell, part 2 by kragen on Friday December 29, 2023 @05:29AM (#38803555)
i said you can't 'if your terminal emulator is running in an environment doesn't support graphics, such as if it's displaying on an adm3a'. that is because the adm3a hardware physically cannot draw any graphics
Re:The Linux graphics stack in a nutshell, part 2 by shmerl on Friday December 29, 2023 @02:55PM (#38809464)
There is plenty of hardware where graphics is possible, it's just not happening becasue of terminal limitations.
Re:The Linux graphics stack in a nutshell, part 2 by kragen on Friday December 29, 2023 @03:38PM (#38809926)
yes, that was why i was trying to clarify what you meant by 'without graphics environment'