Re:A SimCity Interactive Map of Chicago's Zoning
by db48x on Tuesday December 26, 2023 @09:25PM
(#38778412)
What's wrong with your neighborhood’s zoning?
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Re:A SimCity Interactive Map of Chicago's Zoning
by devilbunny on Tuesday December 26, 2023 @09:31PM
(#38778451)
> car repair, machine shops, furniture making
None of which is really unbearable to live somewhat near to (unlike heavy industrial, they do shut down at night), but they're often pretty locally polluting. Brake dust, metal shavings, wood finishes with VOC's, paints, and then all sorts of chemicals used as solvents for cleaning, rust removers, etc.
Re:A SimCity Interactive Map of Chicago's Zoning
by jeffreygoesto on Wednesday December 27, 2023 @08:38AM
(#38781801)
I actually like to be able to walk home after dropping off the car for inspection at the shop. Those pollutants should be pretty contained, we're not in the 70es any more?
Re:A SimCity Interactive Map of Chicago's Zoning
by db48x on Wednesday December 27, 2023 @09:41AM
(#38782351)
If there are enough solvents in use to be detectable off–site, then the industry is in the wrong zone.
Re:A SimCity Interactive Map of Chicago's Zoning
by lostapathy on Wednesday December 27, 2023 @09:48AM
(#38782430)
What about those examples generates brake dust more than any other business? Mechanics replacing brakes doesn't generate new brake dust.
How does it bother the outside world if there's metal shavings in a machine shop? They save and recycle those for - they aren't just dumping them in the street.
Re:A SimCity Interactive Map of Chicago's Zoning
by devilbunny on Wednesday December 27, 2023 @12:54PM
(#38784513)
Mechanics replacing brakes clean up areas with lots of it.
Re:A SimCity Interactive Map of Chicago's Zoning
by tptacek on Tuesday December 26, 2023 @10:33PM
(#38778814)
A lot, but my critique is of the map itself, not of the zoning.