Re:The C++20 Naughty and Nice List for Game Devs
by gumby on Monday December 25, 2023 @11:52AM
(#38764052)
Why on earth is anyone normally compiling more than one or two files at a time? Why do a full build each time you change a function?
[ Parent
| on HN ]
Re:The C++20 Naughty and Nice List for Game Devs
by dafelst on Monday December 25, 2023 @12:14PM
(#38764269)
True, but linker times still suck and don't parallelize well.
Also, sometimes you need to iterate on some very core .h file and touching any of those brings the whole house of cards down and triggers a full or nearly full rebuild.