Re:The C++20 Naughty and Nice List for Game Devs
by gumby on Monday December 25, 2023 @11:48AM
(#38764019)
I guess there’s some complaint about compile time, but the code bloat issue is simply crazy if you use a linker written since ~1995. And the “fix” is simply to move the common code into a .cc file which the author even mentions.
The alternatives are worse: un-type-checked printf or the horrible stream interpreter system (std::cout << “foo”) which was a cute but bad idea in 1985.
The alternatives are worse: un-type-checked printf or the horrible stream interpreter system (std::cout << “foo”) which was a cute but bad idea in 1985.