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Re:The C++20 Naughty and Nice List for Game Devs by verall on Monday December 25, 2023 @11:41AM (#38763954)
It's a lot more common than you'd think. I'm not in gamedev but similarly weird (multiple supported userspaces and OS's for embedded an device line) our "full build" is probably approaching 50M+ lines and only quite recently do people do incrementals from a build server snapshots. No bazel or distributed ccache or anything.

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