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Re:Visualizing fighting game mechanics (2020) by dfxm12 on Thursday December 14, 2023 @03:50PM (#38647054)
Target audience: Beginners who have some familiarity of Tekken and have already chosen a character to specialize in.

It's not meant for high levels of play. We have to start somewhere. I think it is perfectly a suitable to help beginners think about +/- frames or other situational info before getting into matchup specific strats.

I always go at it roughly like this: Figure out what buttons to use in what situations, get executions of special moves down first, learn a few bnbs/block strings (and other offensive strategies), oki situations, then once I really master the character do I worry about match up specifics, mind games, etc.

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