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Re:Visualizing fighting game mechanics (2020) by uncletaco on Thursday December 14, 2023 @11:06AM (#38642841)
Just play Dhalsim boom you can punish the block string with a standing low kick that closes the distance.

Now laugh as they call you anti fun.

Re:Visualizing fighting game mechanics (2020) by BaculumMeumEst on Thursday December 14, 2023 @01:58PM (#38645552)
I really would, but I could never land those TK teleports consistently (assuming that's still a thing in 6)
Re:Visualizing fighting game mechanics (2020) by datagram on Thursday December 14, 2023 @04:08PM (#38647258)
Teleport is now just 3 punches or 3 kicks (no motion), so TK teleports are actually very easy.