Re:Etsy is laying off 11% of its staff
by suby on Wednesday December 13, 2023 @01:27PM
(#38631844)
Rockstar is notorious for crunch, or overworking and poor conditions, especially near the end of a project life. There are a lot of horror stories about games like red dead redemption 2, you'll find an overwhelming amount of articles about this if you Google it.
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Re:Etsy is laying off 11% of its staff
by ethbr1 on Wednesday December 13, 2023 @05:28PM
(#38635104)
Circa RDR2, it seems they had hours worked as a individual performance metric.
https://kotaku.com/inside-rockstar-games-culture-of-crunch-1...
https://kotaku.com/red-dead-redemption-2-developers-speak-ou...
But it still seems to be a mixed bag of experiences (with the expected "certain locations have shit management" and "QA always gets shit on"). And at least they shipped a finished product, that was arguably improved by crunch.
In contrast, there are a ton of games that don't measurably improve/ship and people are asked to crunch to cover management screw-ups.
I'm baselining at things like Star Citizen and Beyond Good and Evil 2, of the "How are these people even allowed to call themselves professional managers/directors?" level.