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Re:Learn SVG with 25 examples – How to code images in HTML by WillAdams on Thursday December 07, 2023 @10:41AM (#38557578)
I was trained as a graphic designer, so I either drew stuff in Inkscape, or imported it from some other program.

Had to do quite a bit of work to get filesizes down to something reasonable for:

http://shapeoko.github.io/Docs/

One late development was working up a mechanism where an image could be clicked on to open it in a new window:

http://shapeoko.github.io/Docs/content/tPictures/PS20028-100...

and then the part names in the parts list could be clicked on to highlight the matching part in the diagram.

Re:Learn SVG with 25 examples – How to code images in HTML by chefandy on Thursday December 07, 2023 @11:29AM (#38558326)
Also having a formal GD background, I tend to do the same... Trying get things like type polished enough for proper design work without using a graphical editor is a fool's errand. Depending on the use case, I often end up using the results inline. That way, I can easily modify/animate/script it with my code editor without having to jump back-and-forth between environments, and things like element IDs stay consistent.