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Re:Show HN: I ported an XBox Live Indie Game to HTML5 in 2 d... by soup10 on Saturday April 14, 2012 @07:28AM (#3840577)
Sigh, reading about javascript hacks reminds me how horrible the application development environment for browsers is. Web browsers are fundamentally not designed to enable the development of complex modern applications. That needs to change if web-apps are the future.
Re:Show HN: I ported an XBox Live Indie Game to HTML5 in 2 d... by hiker on Saturday April 14, 2012 @02:45PM (#3841650)
I didn't see anything horrible being said about the development for browsers. The problems were mostly XNA functionalities that he hadn't implemented in his XNA to html5 converter.
Re:Show HN: I ported an XBox Live Indie Game to HTML5 in 2 d... by soup10 on Saturday April 14, 2012 @05:25PM (#3842037)
These kinds of sprite based games have been around for decades and used to be developed on hardware orders of magnitude less powerful. The fact that such a thing would ever have performance problems on modern hardware is a joke and shows how backwards web development is.
Re:Show HN: I ported an XBox Live Indie Game to HTML5 in 2 d... by mathgladiator on Saturday April 14, 2012 @09:44PM (#3842492)
I like to think that web development with all these new "features" enable people a nice playground to get hooked. While I'm disappointed that the there is no easy "mode 13" to get started with fun graphics programming, I'm optimistic that a platform is getting built that enables people to iterate on making things fun that will then drive people to go deeper in the stack.