Re:Android: Faster emulator with better hardware support
by hub_ on Monday April 09, 2012 @05:12PM
(#3819257)
it is not like they support it correctly in one single platform. Also it is not like the problem isn't relevant with using QEMU, it remains relevant.
Re:Android: Faster emulator with better hardware support
by mdwrigh2 on Monday April 09, 2012 @05:17PM
(#3819280)
> it is not like they support it correctly in one single platform.
I'm not sure what you mean by this. Example?
>Also it is not like the problem isn't relevant with using QEMU, it remains relevant.
Which problem? Being consistent across multiple platforms? QEMU is fairly good at this.
When I say there are problems with the simulator, I mean like the whole audio api wasn't working on the simulator for awhile. This isn't a small difference, this made it so that I couldn't even test the app. (Not to mention the other hardware support I needed, accelerometer/gyroscope data, wasn't supported either).
On top of that, Apple only has to worry about being consistent on two platforms: OS X and the device (iPad, iPhone, etc.), whereas Google supports all three major platforms (Win, OSX, Linux) and doesn't control the underlying hardware.