Re:Why Cities: Skylines 2 performs poorly
by hutzlibu on Sunday November 05, 2023 @02:34PM
(#38154753)
I think it is a bit tricky to get the incentives right ( since the bookkeeping people like to quantize everything). If you reward finding and fixing bugs too much - you might push developers to write more sloppy code in the first place. Because then those who loudly fix their own written mess gets promoted - and those who quietly write solid code gets overlooked.
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Re:Why Cities: Skylines 2 performs poorly
by xctr94 on Sunday November 05, 2023 @02:42PM
(#38154832)
Goodhart’s law at work, or “why you shouldn’t force information workers to chase after arbitrary metrics”. Basecamp has been famously just letting people do good work, on their terms, without KPIs.
I will preemptively agree that this isn’t possible everywhere; but if you create a good work environment where people don’t feel like puppets executing the PM’s vision, they might actually care and want to do a solid day’s work (which we’re wired for).