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Re:Bevy 0.12 by pornel on Saturday November 04, 2023 @04:57PM (#38145051)
You need to be comfortable with Rust and with ECS.

If you’re coming from a GC language and `Player extends Entity` mutable OOP approach, you will have to completely re-learn how you architect games.

The upside is that Rust is pretty fast, and Bevy takes advantage of Rust’s relatively easy multi-threading.

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