Re:Xbox will block third-party controllers to "preserve the ...
by rootlocus on Tuesday October 31, 2023 @05:02AM
(#38081964)
This reminds me of Wildstar. The MMO was intentionally dedicated to hardcore players, making progression nearly impossible for casuals. They were pretty smug about it as I recall. It eventually died, as there weren't enough players paying micro-transactions to keep the servers online.
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Re:Xbox will block third-party controllers to "preserve the ...
by pfdietz on Tuesday October 31, 2023 @06:04AM
(#38082455)
It declined remarkably quickly on release, as was completely predictable. Unfortunately, it had multiple problems, so difficulty fetishists could always point to the other problems.
Re:Xbox will block third-party controllers to "preserve the ...
by phone8675309 on Tuesday October 31, 2023 @09:57AM
(#38084893)
There's actually a Wildstart server emulator for those who want to play after shutdown - https://www.emulator.ws/
Re:Xbox will block third-party controllers to "preserve the ...
by rootlocus on Tuesday October 31, 2023 @12:08PM
(#38087028)
I think my wife would love to explore the game again, and I think we could maybe tune some dungeons so they're doable by just two players, but we're parents now and some things are just not possible anymore.
Re:Xbox will block third-party controllers to "preserve the ...
by jabroni_salad on Tuesday October 31, 2023 @10:24AM
(#38085339)
Wildstar was the game that made me realize I was done with MMOs. Not only was I not really looking forward to the attunement flowchart (I love raiding but jeeze) but around level 12 I realized I didn't want to play the game you have to play before you can play the game. I've come to really appreciate round-based lobby games since then.