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Re:Xbox will block third-party controllers to "preserve the ... by rootlocus on Tuesday October 31, 2023 @05:02AM (#38081964)
This reminds me of Wildstar. The MMO was intentionally dedicated to hardcore players, making progression nearly impossible for casuals. They were pretty smug about it as I recall. It eventually died, as there weren't enough players paying micro-transactions to keep the servers online.
Re:Xbox will block third-party controllers to "preserve the ... by pfdietz on Tuesday October 31, 2023 @06:04AM (#38082455)
It declined remarkably quickly on release, as was completely predictable. Unfortunately, it had multiple problems, so difficulty fetishists could always point to the other problems.
Re:Xbox will block third-party controllers to "preserve the ... by phone8675309 on Tuesday October 31, 2023 @09:57AM (#38084893)
There's actually a Wildstart server emulator for those who want to play after shutdown - https://www.emulator.ws/
Re:Xbox will block third-party controllers to "preserve the ... by rootlocus on Tuesday October 31, 2023 @12:08PM (#38087028)
I think my wife would love to explore the game again, and I think we could maybe tune some dungeons so they're doable by just two players, but we're parents now and some things are just not possible anymore.
Re:Xbox will block third-party controllers to "preserve the ... by jabroni_salad on Tuesday October 31, 2023 @10:24AM (#38085339)
Wildstar was the game that made me realize I was done with MMOs. Not only was I not really looking forward to the attunement flowchart (I love raiding but jeeze) but around level 12 I realized I didn't want to play the game you have to play before you can play the game. I've come to really appreciate round-based lobby games since then.