Re:The fun factor of the video game Uplink
by xboxnolifes on Saturday October 28, 2023 @04:23PM
(#38053059)
I was also going to add monopoly, but wanted to avoid the potential of dispute. Even though really monopoly is just rolling dice.
Re:The fun factor of the video game Uplink
by ethbr1 on Sunday October 29, 2023 @11:01AM
(#38059213)
Monopoly is an excellent example!
And outlined features probably align to the original creative intent of demonstrating "monopolies suck and are unfair."
If you think about it... lack thereof probably being why it's still such a popular game.
Games with fewer meaningful choices and less exploitable patterns tend to be games that game enthusiasts move away from pretty quickly.
But they stay interesting as casual diversions or ways to spend time with kids for people who are less-game-oriented.
So I think there's two types of ways games are fun, and the latter one is simply "something to do together with friends and family" where the game itself is a diversion, not the primary enjoyment source.