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Re:Cities: Skylines 2 to target 30 FPS: 'there's no real ben... by animal531 on Wednesday October 25, 2023 @04:42AM (#38010646)
I get where they're coming from. A large simulation where small elements such as cars are only moving slowly across the screen means that 30fps is probably fine, which allows them to add more detail etc.

But as you say, hopefully the game cursor and UI components are still snappy and responsive.

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