https://www.npmjs.com/package/pkg
Unfortunately you also need to bundle all your code into a single file for it to work, but you can use any bundler (webpack, parcel, etc) you want at least
The part of the ecosystem that belongs to Node/Deno branch of the family tree also tends to promote bad practices (while insisting they're good practices), and that's before you get to the part where the runtimes themselves implement quirky/non-standard dialects and APIs. It's not a community that's known for being especially rational or having high standards for intellectual honesty.
If you really want to write stuff that will on most people's computers, target the World Wide Wruntime—write standard JS that the browser won't choke on. You can do it in a way that people are allowed to run it from the command-line if they want but doing so is optional. Here's a 7-part tutorial that explains how: <https://triplescripts.org/example/>
Deno has a way to package up the necessary JS runtime and make a self-contained executable. I'm sure it's bloated as hell, but again I don't want to require a browser.
Do you have any examples of said "bad practices" and non-standard dialects? I'm building a server with Deno right now to provide a REST-style API for a mobile app (nothing fancier than CRUD and some push notifications). The contenders for me were PHP 8 and Deno. Since I wanted to learn JavaScript anyway, I went with Deno. So far I've had a decent experience.
There's an inexhaustible list. But here are some:
- `require`, `module.exports`, and `.mjs`
- `Buffer`
- Abusing arrow functions and generally going out of one's way to reimplement `this`, poorly
- Closures everywhere (and near zero regard for runtime consequences, i.e. perf incl. memory usage, or legibility of code)
- Abusing `===` (i.e. using it everywhere and yelling at you if you don't—even going so far as to write codestyle bots and other tooling that forces you to change occurrences of `==` to `===` e.g. to get the build to succeed); lines where `===` is used instead of `==` should ideally make up something like less than one half of 1% of your code (generous), if it ever occurs at all
- A whole slew of "My First Experience with Polymorphism and Types™" antipatterns that are unwisely encouraged like `function foo(x) { if (typeof(x) == "string") /* ... */ }` and naive use (i.e. misuse) of `instanceof`, plus a bunch of packages like is-uint8array and/or basically the entirety of the (non-standard) utils.types namespace
Let's see, what else... yes, I don't see the point of arrow functions. And the reliance on RTTI is just straight-up bad programming in any language.
So what would you choose to write a server in? I'm writing a fairly straightforward server to present a REST-stye API and access a database for a mobile app. I'm doing all this alone, so presumably I'm going to have to rely on at least a few frameworks for "routing" and serialization because I don't think I have time to roll my own.
But the Python ecosystem seems to be such a disappointing mess that I just gave up on the whole idea. I'm learning JavaScript/TypeScript now and you can build CLI programs with Deno.