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Re:Making CRDTs 98% More Efficient by greiskul on Tuesday October 17, 2023 @07:56PM (#37923172)
Yup, and I am curious about the math on collisions with this scheme. Cause 128 bits is a lot of entropy, and I would expect this scheme to have similar collision resistance of "it never happens with good RNG" as regular uuids, but a proof would be nice.
Re:Making CRDTs 98% More Efficient by insanitybit on Tuesday October 17, 2023 @08:16PM (#37923333)
Yeah, intuitively I assume that the gaps between any two UUID guesses will be sufficiently large such that you can increment a lot without overlap but... until someone shows me the math, I don't love the idea.