Re:Why decline in generalists leads to disjointed games and ...
by Kezzo on Monday October 16, 2023 @03:25AM
(#37896739)
He did not write the engine from scratch, he is using MonoGame a framework that takes care of graphics, audio and input:
https://www.monogame.net/showcase/
Re:Why decline in generalists leads to disjointed games and ...
by debugnik on Monday October 16, 2023 @04:44AM
(#37897180)
MonoGame is a rather shallow abstraction over DX9/10 era APIs, I don't think it's fair to say it "takes care" of much beyond wrapping some platform dependent code. The content pipeline in particular ranges from painful to unusable.
The game has since sold more than 20 million copies and some publications have called it the greatest game of all time. An indie game by one person!
Generalists absolutely can succeed today!